Design Pattern: C# Singleton
· One min read
using System;
namespace CSharp {
//Singleton: Ensure a class only has one instance,
//and provide a global point of access to it.
class Singleton {
//Member Variable
private static Singleton instance = null;
//Memeber Functions
private Singleton()
{
}
public static Singleton Instance()
{
if(instance == null )
{
instance = new Singleton ();
}
return instance;
}
public void print()
{
Console.WriteLine("Singleton Class" );
}
};
class Program {
static void Main(string[] args) {
Singleton n = Singleton .Instance();
n.print();
Singleton p = Singleton .Instance();
p.print();
}
}
}