class derivedClassName : Access baseClassName
{
};
class derived : public base1, public base2
{
};
class B
{
public:
B() { cout<<"constructor B"<<endl; }
~B() { cout<<"Destructor B"<<endl; }
};
class D1: public B
{
public:
D1() { cout<<"constructor D1"<<endl; }
~D1(){ cout<<"Destructor D1"<<endl; }
};
class D2: public D1
{
public:
D2() { cout<<"constructor D2"<<endl; }
~D2(){ cout<<"Destructor D2"<<endl; }
};
void main()
{
cout<<"---Construct D2---"<<endl;
D2 *pObj = new D2();
cout<<"---Destruct D2---"<<endl;
delete pObj;
}